Amazon Music Stream millions of songs: Amazon Advertising Find, attract, and engage customers: Amazon Drive Cloud storage from Amazon: 6pm Score deals on fashion brands. Skywind Group is a real money online casino and social games developer with headquarters in Douglas, Isle of Man. The company has development labs and offices employing about 250 people located in Minsk, Belarus; Riga, Latvia; Nicosia, Cyprus; Kiev, Ukraine, and Sydney, Australia.
We provide premium content for the iGaming industry, offering a multi-product portfolio that is innovative, regulated and mobile-focused.
At the heart of our company is the casino games portfolio that currently holds more than 300 games including Video Slots, Branded-Video Slots, Arcade and Table games. Our design and development team push creative boundaries when crafting games, which has led to the delivery of some of the most innovative games in the industry.
At Skywind, we are driven by our passion for creating engaging and evocative experiences. This includes combining premium content with player engagement tools designed to create a fully immersive experience.
Each of our partners’ needs are different. For this reason, to allow our partners to thrive and grow, we create full iGaming solutions that include premium content, engagement features, real time Business Intelligence, and more, all fitted to each partner’s specific needs and desired direction.
Even though Skywind is a B2B software provider that is not engaged with the players directly, we consider responsible gaming as a highest priority of our social responsibility program.
Skywind is a total recreation of Morrowind, with no re-used models, textures, sounds, or other assets. Characters, places, and quests remain the same, with the possibility of some amount of extra content and restoration of cut content. The world space will be created from scratch, but to approximately the same scale as the original game. Jul 01, 2019 Skywind is a non-commercial, fan made modification for The Elder Scrolls V: Skyrim that seeks to merge the amazing world of The Elder Scrolls III: Morrowind with the enhanced graphics and capabilities of the Skyrim: Special Edition engine. While ownership of both games is required to play, the player only actually plays Skywind using the Skyrim. Possible Skywind Release Date and What is Already Done 2021 Become my PATRON, help me create more: Don't forget to press.
Our company focuses on safety and harm prevention in our game development process in order to reduce any risk of game-related issues. We also commit ourselves to supporting our clients (online casino operators) with the tools and services towards responsible gaming requirements.
Please visit begambleaware.org for more information.
JURISDICTION | REGULATOR | LICENCE NO. |
---|---|---|
United Kingdom | Gambling Commission of Great Britain | 000-052261-R-329507-002 |
Spain | Spanish General Directorate For Regulation of Gambling (DGOJ) | MAZ/2019/059, GO/2018/040 |
Romania | Romanian National Gambling Office (ONJN) | 2890, 2891/21.12.2018 |
Malta | Malta Gaming Authority | MGA/B2B/519/2018 |
Gibraltar | HM Government of Gibraltar | 117 |
Alderney | Alderney Gambling Control Commission | 189 C2A |
Spain | Malta | Alderney |
Spanish General Directorate For Regulation of Gambling (DGOJ) | Malta Gaming Authority | Alderney Gambling Control Commission |
Headquarters
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Kiev Office
Sofia Office
Nicosia Office
Sydney Office
TESR: Skywind
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What is Skywind?
The Elder Scrolls Renewal: Skywind is a non-commercial, fan made modification for The Elder Scrolls V: Skyrim that seeks to merge the amazing world of The Elder Scrolls III: Morrowind with the enhanced graphics and capabilities of Skyrim's engine.[1] The original game developers, Bethesda Softworks, have given project volunteers their approval.[2] All original game assets, including textures, music, quests and gameplay, are being redesigned.[3] The remastering team involves hundreds of volunteers in artist, composer, designer, developer and voice acting roles.
Auditioning
Morrowind has thousands of characters and so Skywind has hundreds of roles to fill. Rather than take auditions for each individual role, Voice Actors will audition for a race and gender---if you are accepted, you will then be assigned roles of that race and gender that we think fit your voice. Be sure to read the full vocal description for each race.
Volunteers are free to submit as many auditions as they like, however if you want feedback from us on your audition, we highly recommend you join our Discord server and ask for advice on your audition in our #auditorium channel.
When you audition, please:
- Do not slate your audition.
- Record your combat lines at a lower gain than your spoken lines.
- Submit with unedited audio. We need to hear the raw audio to gauge if your submission meets our audio quality standards.
Successful auditioners will be notified via PM, with further instructions (typically, to get in touch with someone on our Discord server). If you are accepted, it means we think you have a good handle of the accent and high quality acting. However, we may still need you to practice your combat lines and may need you to improve your recording space (such checking for fans making noises or some makeshift ways to reduce reverb).
Note that the 'deadline' listed on CCC is not a permanent halt for submissions, it is merely a site requirement. The roles on here will not be 'closed' off until all characters of that race have been filled.
Vocal Direction
The descriptions provided with the character races are there for a significant reason!
For anyone unfamiliar with Skywind - we are aiming for specific voice types and accents for our races. Our Dunmer are like Morrowind's Dunmer, our Nords are inspired by old Norse etc. Do not skip the descriptions as they provide important information as well as hints towards the right direction.
Want to help in other ways?
If you want to help out the project in other ways (concept art, 3D modelling, writing, implementation), please visit our website's volunteer page and send us an application!
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*Each role has approximately 300-800 lines of dialogue*
Roles with higher need (Dunmer) will have longer scripts.
VAs may optionally take on larger sets of characters if they so choose.
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If you need to reach us, the fastest way is to join our Discord server and ask your questions in the #recruitment_questions channel.
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